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ID Category Severity Reproducibility Date Submitted Last Update
0005629 [Croquet] Any minor always 12-11-06 06:07 12-27-06 19:41
Reporter howardstearns View Status public  
Assigned To howardstearns
Priority normal Resolution fixed Platform
Status resolved   OS
Projection none   OS Version
ETA none Product Build
Summary 0005629: island not staying in sync - extra sound objects skews TObjectID stream
Description Creating a sound object (e.g., dragging an MP3 into the Wisconsin demo so as to create a KMoviePlayer) causes TSoundBuffers to be created on-island. (In the Wisconsin demo example, these are initiated by #playLoop.) However, not every replicant will get these on-island sound buffers, and so the next available unique ID for the island will be off. The consequence is that some folks can get "no such object" errors.

I have verified that this happens (even with Wisconsin-jcg.100) when one replicant is headless (not rendering). I imagine (but have not confirmed) that it will also happen when different participants are in different locations (maybe even different positions in the same space?).
Steps To Reproduce
Additional Information
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- Notes
(0008665 - 76 - 76 - 76 - 76 - 76 - 76)
howardstearns
12-12-06 19:06

There's a hackish avoidance of the problem now checked in to the repository.
 
(0008761 - 28 - 28 - 28 - 28 - 28 - 28)
howardstearns
12-27-06 19:41

In Contributions repository.
 

- Issue History
Date Modified Username Field Change
12-11-06 06:07 howardstearns New Issue
12-12-06 19:06 howardstearns Note Added: 0008665
12-27-06 19:41 howardstearns Status new => resolved
12-27-06 19:41 howardstearns Resolution open => fixed
12-27-06 19:41 howardstearns Assigned To  => howardstearns
12-27-06 19:41 howardstearns Note Added: 0008761


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