(0000454)
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bert
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10-18-04 17:20
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I think this might be related to 0000373. It looks like when rendering the portal into the stencil buffer, it is cut off by the near clipping plane:
- Open a TeaTest (no skybox texture). Change bg color (CroquetGlobals theTeapotMorph activeCamera root color: Color orange)
- Ctrl-A to go to first person
- Make a new Portal. Rotate it to ca. 45 degrees
- Enter the new portal *very slowly*
- The portal will fill your view completely, then as you move on, the outer space will be revealed more and more, then it disappears and you are finally inside. |
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