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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0001418||[Croquet] Any||minor||always||07-07-05 05:23||07-07-05 05:24|
|Summary||0001418: Sub materials are shown in wrong place in TMesh.|
Sometimes, sub materials are shown in strange place. For instance, I made a mesh colored red, white, and blue in this order by 3ds max (subMaterialOrigin.png). But the mesh was shown in different order as red, blue, and white (subMaterialResult.png).
I found the cause of the problem is in TMesh>>optimizeFaceGroups. The problem does not happens when I comment out this method. I guess that's why sometimes the order of faceGroups is changed, but the order of faceBuffers is not changed in this message.
I think it is not an ASE specific problem.
The test mesh data is subMaterialTest.ASE, and you can load this mesh to do
| tframe |
tframe := (TLoad3DSMax new initializeWithFileName:
(FileDirectory pathFromURI: 'subMaterialTest.ASE') scale: 0.1) frame.
CroquetGlobals theTeapotMorph activeCamera root addChild: tframe
subMaterialTest.ASE [^] (59,979 bytes) 07-07-05 05:23
subMaterialOrigin.png [^] (3,504 bytes) 07-07-05 05:24
subMaterialResult.png [^] (20,194 bytes) 07-07-05 05:24
|There are no notes attached to this issue.|
|07-07-05 05:23||tak||New Issue|
|07-07-05 05:23||tak||File Added: subMaterialTest.ASE|
|07-07-05 05:24||tak||File Added: subMaterialOrigin.png|
|07-07-05 05:24||tak||File Added: subMaterialResult.png|
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