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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0002663 | [tweak] Any | minor | always | 02-03-06 12:00 | 02-03-06 14:20 | |||||||
Reporter | bernd | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | |||||||||||
Summary | 0002663: shrinkWrap does not wrap | |||||||||||
Description |
using shrinkWrap option resizes the player to the size of the hull of its children, but the player isn't in the expected position. It's correct when a tableLayout is added, but that is not needed everytime. the player should change its position/extent/borders to include the embedded player graphically too. Example: | a | a := CRectanglePlayer open. a hResizing: #shrinkWrap; vResizing: #shrinkWrap. a add: (CRoundRectPlayer new topLeft: 10@10;yourself). a add: (CRoundRectPlayer new topLeft: 60@60;yourself). Only with a player with topleft at: 0@0 it looks correct(no players with negative topleft values!). May be the pivot/position change break this or has it never act in the way I expect it. |
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Date Modified | Username | Field | Change |
02-03-06 12:00 | bernd | New Issue | |
02-03-06 14:20 | bernd | Note Added: 0003694 |
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