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ID Category Severity Reproducibility Date Submitted Last Update
0003950 [Squeak Packages] Connectors minor always 06-29-06 04:43 07-17-06 20:24
Reporter wiz View Status public  
Assigned To
Priority normal Resolution open  
Status new  
Summary 0003950: NCCurveMorph clips to wrong boundry when rotated
Description In an 3.9 image with connectors loaded (ConnectorShapes-nk.29 contains the class refered to here)
From world menu get object>>Curves
Pull out a pointing hand
Call up handles
Rotate with the blue handle.
(Ite morph is clipped to the unrotated bounds).
Additional Information This should be fixable.
At some before the shadow image is cached
one of
bounds
fullbounds (most likely this one.) ****
or outerbounds (if fullbounds is nil)

needs to be expanded to encompass the vertices (They rotate perfectly well) plus what ever fudge is needed for the border.)

I know that this has been mentioned before long ago on squeakdev and confused with a morphic polygon problem at that time.

Uploaded is

ThisWay.gif
 
to illustrate the bug.


Attached Files  ThisWay.gif [^] (11,011 bytes) 06-29-06 04:43

- Relationships

- Notes
(0005436 - 79 - 91 - 91 - 91 - 91 - 91)
wiz
06-29-06 04:46

Reminder sent to: user12

Hi ned. This one needs your input I think.

Yours in service -- Jerome Peace
 

- Issue History
Date Modified Username Field Change
06-29-06 04:43 wiz New Issue
06-29-06 04:43 wiz File Added: ThisWay.gif
06-29-06 04:46 wiz Issue Monitored: user12
06-29-06 04:46 wiz Note Added: 0005436
07-12-06 20:53 MarcusDenker Project Squeak => Squeak Packages
07-17-06 20:24 MarcusDenker Category Morphic => Connectors


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