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ID Category Severity Reproducibility Date Submitted Last Update
0000818 [tweak] Any minor always 01-11-05 18:45 06-20-05 01:56
Reporter bert View Status public  
Assigned To
Priority normal Resolution no change required  
Status resolved  
Summary 0000818: mouseEnter and mouseLeave events when grabbing
Description When picking up a player it is signaled #mouseLeave, after a drop it gets a #mouseEnter, even though the mouse never left the player's bounds in between.
Additional Information  | p |
 p := CPlayer open.
 p color: Color black.
 p startScript: [p color: Color red] when: #mouseEnter.
 p startScript: [p color: Color black] when: #mouseLeave.
Attached Files

- Relationships

- Notes
(0001657 - 166 - 176 - 176 - 176 - 176 - 176)
andreas
06-20-05 01:56

This behavior is correct. When players are dragged around they will be locked so that any players below can "feel" the interaction (e.g., for drag and drop handling).
 

- Issue History
Date Modified Username Field Change
01-11-05 18:45 bert New Issue
06-20-05 01:56 andreas Status new => resolved
06-20-05 01:56 andreas Resolution open => no change required
06-20-05 01:56 andreas Assigned To  => andreas
06-20-05 01:56 andreas Note Added: 0001657
06-20-05 01:56 andreas Assigned To andreas =>


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