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ID Category Severity Reproducibility Date Submitted Last Update
0000904 [Croquet] Any major always 02-26-05 00:39 05-04-05 03:52
Reporter elenzil View Status public  
Assigned To
Priority normal Resolution open  
Status new  
Summary 0000904: VRMLNodeParser - no textures on 'large' files, with fix.
Description
I'm using the VRML2 importer in croquet,
it's pretty good; thanks Dave Faught et al!

I noticed that some files imported their texture correctly
and some didn't.

The problem turned out to be in
VRMLNodeParser >> parseFileNamed:

there was a test (why?) on file size which,
if the file is larger than 500,000,
called parse: without passing in the file path.

attached is a corrective changeset.

- i don't understand why this test is being made however,
so someone more involved in the VRML import may want to think about my change.
Additional Information
Attached Files  VRMLNodeParser class.oxe.1.cs [^] (714 bytes) 02-26-05 00:39

- Relationships

- Notes
(0001459 - 142 - 142 - 142 - 142 - 142 - 142)
dfaught
05-04-05 03:52

Orion's fix was included into the most recent VRMLCroquetBuilder package on SqueakMap a couple of weeks ago, so this could probably be closed.
 

- Issue History
Date Modified Username Field Change
02-26-05 00:39 elenzil New Issue
02-26-05 00:39 elenzil File Added: VRMLNodeParser class.oxe.1.cs
05-04-05 03:52 dfaught Note Added: 0001459


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