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ID Category Severity Reproducibility Date Submitted Last Update
0000264 [Croquet] Jasmine trivial always 10-06-04 03:07 10-18-04 17:20
Reporter jlombardi View Status public  
Assigned To
Priority normal Resolution open  
Status feedback  
Summary 0000264: Scene flash when entering portal
Description Scene flashes off and then back on when the camera enters a portal. This breaks up the continuity expected when travelling from one world to another.
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- Notes
(0000454 - 552 - 582 - 582 - 659 - 659 - 659)
10-18-04 17:20

I think this might be related to 0000373. It looks like when rendering the portal into the stencil buffer, it is cut off by the near clipping plane:
- Open a TeaTest (no skybox texture). Change bg color (CroquetGlobals theTeapotMorph activeCamera root color: Color orange)
- Ctrl-A to go to first person
- Make a new Portal. Rotate it to ca. 45 degrees
- Enter the new portal *very slowly*
- The portal will fill your view completely, then as you move on, the outer space will be revealed more and more, then it disappears and you are finally inside.

- Issue History
Date Modified Username Field Change
10-06-04 03:07 jlombardi New Issue
10-18-04 17:20 bert Note Added: 0000454
10-18-04 17:20 bert Status new => feedback

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