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ID Category Severity Reproducibility Date Submitted Last Update
0000429 [Croquet] Any minor always 10-21-04 00:17 10-21-04 03:56
Reporter greg rivera View Status public  
Assigned To andreas
Priority normal Resolution fixed  
Status resolved  
Summary 0000429: 3DDisplay origin based on post-clipped window, not orig window
Description When moving the 3Ddisplay/croquet window, or resizing the parent Squeak app window, portions of the 3Ddisplay get 'clipped'. The visible 3Dscreen is rendered based on it's old effective size (correct size), but also is rendered based on lowerleft 'clipped' corner (wrong position).

Startup SampleTeapot. Click 'move' icon, slide to lower left. Note that the window goes 'beyond' the Lower Left corner (good), but the rendered display 'sticks' to the LL post-clipped corner (wrong). Try other three corners (UL, UR, LR) to see what it ought to do.

Note: the mouse UI 'center' is still correct (good) despite clipping. This means that when the LL corner is clipped, the (correct) mouse UI doesn't match the (rendered wrong) hotspots.
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- Issue History
Date Modified Username Field Change
10-21-04 00:17 greg rivera New Issue
10-21-04 03:56 andreas Status new => resolved
10-21-04 03:56 andreas Resolution open => fixed
10-21-04 03:56 andreas Assigned To  => andreas

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