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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0000429||[Croquet] Any||minor||always||10-21-04 00:17||10-21-04 03:56|
|Reporter||greg rivera||View Status||public|
|Summary||0000429: 3DDisplay origin based on post-clipped window, not orig window|
When moving the 3Ddisplay/croquet window, or resizing the parent Squeak app window, portions of the 3Ddisplay get 'clipped'. The visible 3Dscreen is rendered based on it's old effective size (correct size), but also is rendered based on lowerleft 'clipped' corner (wrong position).
Startup SampleTeapot. Click 'move' icon, slide to lower left. Note that the window goes 'beyond' the Lower Left corner (good), but the rendered display 'sticks' to the LL post-clipped corner (wrong). Try other three corners (UL, UR, LR) to see what it ought to do.
Note: the mouse UI 'center' is still correct (good) despite clipping. This means that when the LL corner is clipped, the (correct) mouse UI doesn't match the (rendered wrong) hotspots.
|There are no notes attached to this issue.|
|10-21-04 00:17||greg rivera||New Issue|
|10-21-04 03:56||andreas||Status||new => resolved|
|10-21-04 03:56||andreas||Resolution||open => fixed|
|10-21-04 03:56||andreas||Assigned To||=> andreas|
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