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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0000477||[Croquet] Jasmine||tweak||always||10-30-04 12:52||10-31-04 22:54|
|Summary||0000477: Jasmine won't run on Debian Linux|
Although graphics are set up as required (with GeForce 4 MX direct rendering in X11 and 16 bit colour resoultion) and all updates have been installed, executing any demo (e.g. TeaTest) immediately results in an error: "Unable to find function address" in OGLUnixX11LE glEnable. I'm not a Smalltalk programmer, but the reference to "opengl32.dll" below seems suspicious considering I'm using Linux.
"This method was automatically generated."
"void glEnable(GLenum cap);"
<apicall: void 'glEnable' (ulong) module: 'opengl32.dll'>
I have the feeling this might be something simple, but I haven't found this description anywhere else...
(0000563 - 160 - 172 - 296 - 296 - 296 - 296)
That dll reference is modified at runtime to point to libGL.so.
Does the problem persist if you follow the instructions?
(0000564 - 63 - 63 - 63 - 63 - 63 - 63)
|Yes, I checked all points on that list, without improvement...?|
(0000565 - 257 - 257 - 257 - 257 - 257 - 257)
|Sorry, checked that on the wrong Computer... actually the link from /usr/lib/libGL.so was missing, must have been a different package that was used with the nVidia installation. Probably an issue for the package maintainer (if at all). Thanks for your help!|
(0000566 - 217 - 217 - 217 - 217 - 217 - 217)
|Fine. Even though it's not our fault, we still should modify the Croquet.sh script to explicitly create a symlink to the library B3DAcceleratorPlugin is linked to, just to be sure. I'll leave the bug open for this ...|
|10-30-04 12:52||chrislaux||New Issue|
|10-30-04 14:50||bert||Note Added: 0000563|
|10-30-04 14:50||bert||Status||new => feedback|
|10-30-04 16:14||chrislaux||Note Added: 0000564|
|10-30-04 16:34||chrislaux||Note Added: 0000565|
|10-30-04 17:28||bert||Note Added: 0000566|
|10-31-04 22:54||bert||Severity||major => tweak|
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